AI Insights · Timothy · January 2022
Top 5 Real-Time Strategy Apps on Android in South America Q4 2021
A look at the performance of the top 5 real-time strategy games on Android in South America during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 real-time strategy games on Android in South America showed varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides an insight into the trends within this popular gaming category.
Clash Royale from Supercell experienced significant growth throughout the quarter. Weekly revenue increased steadily, peaking at around $219K in the week of December 20. Downloads also showed a strong upward trend, with a notable spike to approximately 509K in the week of November 8. Active users grew consistently, reaching around 25M by the end of December.
Art of War: Legions by Fastone Games HK had a more modest performance. Weekly revenue fluctuated, with a peak of about $22K in early October. Downloads saw a decline mid-quarter but recovered slightly, reaching around 28K in the last week of December. Active users decreased initially but stabilized towards the end of the quarter, ending with approximately 304K users.
TFT: Teamfight Tactics from Riot Games showed impressive growth in both revenue and user engagement. Weekly revenue saw significant increases, peaking at around $15K in early November. Downloads followed a similar trend, with a high of approximately 22K in late November. Active users increased consistently, reaching close to 388K by the end of December.
LINE Rangers: Brown-Cony Wars! by LINE Corporation had a relatively stable revenue stream, with a peak of around $11K in late October. However, there was no notable data on downloads or active users for this period.
The Battle Cats from PONOS Corporation saw varied performance. Weekly revenue fluctuated, peaking at around $6.8K in late November. Downloads showed a steady pattern with slight increases, reaching about 43K in the last week of December. Active users remained stable, ending the quarter with approximately 110K users.
For more detailed insights and data, visit Sensor Tower.